I liked it a lot, very fast paced, zooming across the maps was a lot of fun!
Sadly, the player would often get stuck in the ground or walls.
Criteria | Rank | Score* | Raw Score |
Gameplay | #150 | 2.102 | 2.455 |
Artistic | #169 | 1.946 | 2.273 |
Theme | #174 | 1.557 | 1.818 |
Overall | #177 | 1.744 | 2.036 |
Design | #179 | 1.713 | 2.000 |
Technical | #184 | 1.401 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I liked it a lot, very fast paced, zooming across the maps was a lot of fun!
Sadly, the player would often get stuck in the ground or walls.
Really smooth experience! I also liked the non godot standard loading bar when the game loads!
A really fast paced platformer. The concept is nice, but I didn't understood what the UFOs were for and unfortunately I kept been stuck in the floor. Maybe something with the collision shapes when you change the sprite? But as it was fast, it was easy to restart and keep going, nicely done!
Seemed quite responsive, and could have been fun, but I kept on stucking to the floor
Most platformers in jams suffer from the same proble. The pace is too slow.
Not this one!
Fast paced, colorfull visuals, insta-spawn when you die!
Great job!
There is a bug if you press down that you sink into the ground and can't move ... Thus I can't move on
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