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Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
In Hoover, the player has only one tool at their disposal: a vacuum cleaner. With this item, you can draw objects near, collect upgrades, and suck in enemies. By expelling the air you've drawn in, you can propel yourself around the stage, deflect projectiles, move platforms, and more. Because every aspect of the player's interaction with their environment is achieved with this one tool (the entire game requires only the left and right mouse buttons), Hoover fits the theme of Dual Design perfectly.
Various sound effects were downloaded from freesound.org. All of them use the Creative Commons 0 license, allowing them to be used without attribution.
Game was made in Game Maker Studio, for which I own a full Pro license.
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