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A jam submission

BlunderbussView game page

A game where your ammunition is your enemy. Entry for the Game Maker's Toolkit Jam.
Submitted by Daniel Mullins (@DMullinsGames) — 4 hours, 45 minutes before the deadline
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CriteriaRankScore*Raw Score

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Your bullets are also your enemies. Don't miss.

Third-party resources
Unity3D Game Engine
Photoshop CC 2015
FL Studio (Kontact 5 Factory Library)

SIL Open Font License (OFL) used for the "Trade Winds" font (

Daniel Mullins
Stephen Corlett
Brendan Walsh

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Funny game! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)


Was a bit difficult figuring out exactly what could get rid of the homing missiles and other dangers that randomly come out of the weapon. Wish I could walk diagonally and sometimes it felt like the projectile was a bit too random but it's an otherwise cool idea, mechanically and systematically!


This might be my new favorite of the jam. Everything is so well done.  It oozes charm. The art and the sound are well done. The dialogue is fun but brief enough not to get in the way of the gameplay. I loved the humor, especially the ending.

My only complaint is just how random the shots are. I know that's part of the mechanic, but the room right before the end, there were some crystals that I was just spamming fire forever and only getting the spinny dudes. I think it would be good to reweight the spawns and also maybe add a Tetris-like preview of what the next shot will be so you can at least sorta plan around it.

Great game! Please make it into a full release.


Really cool game, but its a bit annoying that you cant walk diagonally.


Wow! this is great! Those particle effects, man, nice job!