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A jam submission

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The Detail tries to reunite with the Spaceship wrecked at the top of the mountain, but it faces some challenges
Submitted by gasgiant (@PENSIONEROV) — 11 hours, 15 minutes before the deadline

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Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
Unlike conventional coins, our energy cells serve three main purposes: create dynamic checkpoints when you collect them, increase your overall collected energy, which is final score, but also a resourse for further climb. Finally, it adds sweet lead synth to ambient music!

Third-party resources
Unity, GIMP, REAPER + free plugins,
Kookaburra (Free font) by Kata Moravszki

Ivan Pensionerov - code/design
Lyubov Ivanova - art
Igor Vayman - music/sound FX

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Hey this is great! Love the atmosphere and the feel to jumping! At times the jumping felt a little under powered, but once you got moving fast between points, its felt very nice. Good job! 

Very good aesthetic, although I'm not really feeling the theme. I feel like I've seen several games exactly like this.

The level is also pretty uninspired, which is a shame because I feel it would be incredibly easy to make it better. For example adding some branching paths could add some much needed variation to the terrain, i.e. a choice to go underground or above ground. Maybe clouds that can be bounced on if you jump up from a mountain top.


Love the chilled aesthetic! Spent a bit of time figuring out the dash control but was worth it!


Wow! Amazing game! Absolutely love it!

Music fits, graphics fit, gameplay feels really solid, controls are nicely explained during gameplay, you guys did an amazing job!


Although this is not entirely clear from the tutorial you can rewind more then one savepoint. Just hold R longer.