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Dominant Trait's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2983 | 2.498 | 2.818 |
Creativity | #3486 | 2.579 | 2.909 |
Overall | #3586 | 2.444 | 2.758 |
Presentation | #4045 | 2.256 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
RNG through genetics
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
You did a good job)
This game was a rollercoaster!
Honestly? I had a lot of fun. I felt a pretty good "power trip" here, and the sound/gun effects just really amped everything up.
The menu design could really use some polish, I still wasn't sure exactly what my gun upgrades did besides MORE BULLETS MORE DAMAGE!!! But, hey, I was all about that.
There were some physics bugs that I think were unintentional? I could shoot through walls? Also seemed like the pathfinding enemies got stuck on walls quite a bit.
But, seriously, I still had a lot of fun. Good job!
Didn't catched every mechanics and the controls are quite strange but nice idea!
I like the concept--it really fits the theme, though it is a bit hard for me to fully understand
I always put off making the tutorial stuff until im out of time lol
The gameplay is surprisely fun. Looks rather unfinished though.
agree lol