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Dice Gladiator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1953 | 3.167 | 3.167 |
Overall | #2159 | 2.986 | 2.986 |
Enjoyment | #2180 | 2.792 | 2.792 |
Creativity | #2362 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Rolling of the dice sets rules for a gladiator fight
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Visuals are pretty good for a game jam.
The combat is lackluster. Melee is strong, and the only enemy that can really be a challenge was the wizard/ranged enemy when I wasn't ready to fight them at the start.
The theme does not fit that well either. The only thing the dice had to do with the game was the setup of the level. If this was just random and represented with no dice, it would not change the game.
I did not particularly enjoy interacting with the dice either. At first I didn't understand what the dice room was doing (the text is small) but eventually I figured it out.
Hey, thanks for your feedback!
Great visuals, and really interesting game design! Theres also a lot of variations and possible combinations too. I feel like the balance may be a bit off though, especially with there being a big difference between rolling 1 on an enemy count and rolling a 6.
Would love if you can check out my game too!
Thanks for your feedback
Visuals really added to the appeal.
Perhaps a bit more feedback when rolling the dice would help, but after one round I understood what was happening.
Some enemies were getting caught on walls; there was a moment where I thought I'd killed them all only to find one was trapped at the bottom of the screen.
Overall though, really enjoyable. Would love to see it taken further, I can imagine there's a lot more things you could have dice rolls affect if you decide to take this idea further!
Thanks for the feedback!
Enjoyed the bloom-y visuals and the overall vibe, chill game.
Thanks!
The graphics for this game are beautiful and I especially liked the bloom effects. The gameplay is well polished and the combat is satisfying. If you could randomize more game factors with dice, you could make this a really really interesting and customizable game. Nice submission, cheers!
Thanks for your feedback!