Play game
DEMON KEEP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1456 | 3.402 | 4.500 |
Enjoyment | #1838 | 2.929 | 3.875 |
Overall | #2143 | 2.992 | 3.958 |
Creativity | #3301 | 2.646 | 3.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every time the player deals damage they roll a dice which is used to modify various items and abilities
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
The game was tough to beat, but I eventually did it! Managing movement demands a kinda special strategy, at the start I was too often in a situation where I was doomed to take damage from an enemy. But eventually I learned how to optimize the use of objects to avoid them, and it felt great!
Some items weren't always clear though. I wasn't sure if the power of the attack was determined by the current trhow, or the next, and if items like "big die" would change the next throw. Eventually I learned that it was always the displayed result that mattered (which is the best to establish short term strategies), but the presentation stood confusing for a while.
Other than that, the game looks nice! The very tiny pixel art is clean, and the sound design works well. I like how every objects in the game only take few pixels, yet are immediately recognizable. It's a very good job! It made this tiny rogue-like really fun to play. Well done!
Thank you! Maybe adding a delay between an action and the dice rolling would make it a bit more clear.
Sophisticated graphics! I like the attempt to have each weapon have a unique effect on the roll of the die.
Thanks!
this game is awesome. I love your take on dungeon crawling. keep up the work!
Thank you!
Very cool minimalistic artstyle. Game felt pretty good to play and different items gave a possibility to strategize attacking enemies in multiple ways.
Thanks! I'm glad that the game clicked for you.
Lovely presentation on this game! I really like how the map slowly reveals itself as you advance.
Thank you. The line of sight code was pretty fun to work on.