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A member registered Jul 15, 2022 · View creator page →

Creator of

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Thanks for adding your footage to Zero Reporter ;)

thank you for your video!

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Hi! We’re from Brazil :)


thank you fir your feedback! We’re currently working on an updated version, so we hope you’ll enjoy that one when released 

cool! Thanks for sharing your gameplay with us!

Glad you enjoyed the game, and thank you for your video!

thank you for the video and kind words :)

Hi Neco, thank you so much for taking the time to make a video about our game, we really liked it! And yes, taking the opportunity to put players in contact with our culture (and therefore new and unique stories) is something we’re constantly thinking about :)

Thank you :)

Oh, cool!

This is an interesting concept, and sometimes when you can't get your element you can use the platforms to overcome the challenges. I like that you can manipulate the dice somewhat, though it took me a while to understand how.

Deep creepy!

hey Daniel! Thanks so much for the kind words, glad you enjoyed the game :)


We didn’t find Ryan Bentz’ video, though! Would you kindly link it for us here?

Really liked the concept of having to feed monstruous dice while scamming people for their money. A nice horror short story :)

Loved the presentation and how much personality was put in this hangman game :)

So I really liked how the game looks and the title alone just made me think I HAVE to play this. I also really enjoyed the little talk with Lucky on the opening scene. Unfortunately I couldn't find out how to get to the next scenes. Would love to play more.

Cool concept! Having every piece be able to make different chess moves is very clever.

Very cute and VERY challenging.

The premise is simple but deep in its challenges. I really liked how the first level had me thinking outside the box (hah!) a bit in order to solve the puzzle.

Man, SpellSpeaker makes some mean challenges!

Loved the aesthetics, the hamster inside the dice was a great touch, as was the carboard aesthetics. I liked how the design mimics the graphics, like when the narrow pass reflects the mountains in the back. I also like how the game encourages you to go slow and steady sometimes.

Very, very cute. I liked when the wolf appeared and the challenge of the game made itself more clear.

Hey, Niven, glad to hear you enjoyed the game! Thanks for playing it and taking the time to make a video about it!

I love that you are a die trying to get back to the table! The game looks really good too, and has a nice Toy Story feeling to it. Nice!

Love how the game looks and plays. The amount of skills you can use is very impressive. Love the story's premise as well, great work over all.

Taking the little dudes out is very satisfying.

Just a heads up, going left was mapped to the Q key ather than to A key!

Really liked the dice breaking mechanics and how the game feels like a board game. Even though it is very different, it made me think of Bloodborne, which is always a good thing. Great work on this one!

Oh, thank you so much for taking the time to make a video on our game! Glad to hear you enjoyed it!

Lovely visual style! I really like the main characters design, and the theme takes an interesting turn here. Customizing your stats at the beginning is a nice addition too, not what I expect to see in a game jam.

Lovely presentation on this game! I really like how the map slowly reveals itself as you advance.

Awesome aesthetics here, both in how the game looks and in the animations. I also liked how there's a narrative element to a game that could be entirely mechanic! Great job here!

Very well made and well polished. Feels very satisfying.

The game looks lovely and the sound design is very good. I also like the game feel and feedback in general.

I love how cute this games looks! Cutting the enemies and throwing the cubes feels very nice, too.

Lovely concept and very challenging! I like seeing how different mechanics can be used to cross the level. As a feedback, maybe the level could a little wider, as the challenge is VERY high right now!

Nice concept! I like how the require you to consider your moves, and the sound effects feel nice and heavy. 

Very cool! I love the aesthetics and the amount of attack mechanics is very impressive considering the short amount of time in a game jam. Throwing the dice is very fun, too. Great work!

I liked the fish gun :)

Thanks, and thank you for the video! We are very excited about being featured in your channel :)

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Hello! Thanks for playing our game, glad to hear you enjoyed it!

So, the initial idea was to have slight variations depending on your offering at the end. Due to the Jam’s time constraints we chose to make a simpler ending in order to deliver a more solid overall experience.

However, getting more items will let you get more context on what’s happening at the lake.

We plan on releasing a full version or sequel in the near future :)