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Bet Brawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1054 | 3.619 | 3.619 |
Overall | #1155 | 3.372 | 3.372 |
Creativity | #1171 | 3.460 | 3.460 |
Enjoyment | #1608 | 3.035 | 3.035 |
Ranked from 113 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In my 3v3 turn-based game you roll a giant dice at the start of the round and get chips based on it's number and use those chips to perform different abilities.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Its fun to play! Great concept and awesome art style!
5 Stars! I love it when you can turn on a game and just start playing it intuitively! Very tight design and it plays real well. Only thing that was a little confusing was needing to click on your guy after you click the arrow to pass. Maybe have a Skip All button if you are out of chips?
5 Stars! I love it when you can turn on a game and just start playing it intuitively! Very tight design and it plays real well. Only thing that was a little confusing was needing to click on your guy after you click the arrow to pass. Maybe have a Skip All button if you are out of chips?
Great submission! I liked the art and the gameplay was fun! Simple to understand and very fun.
Love it!
pretty good and cool game! In my opinion some of the values are unbalanced, but overall a great game! Keep up the good work!
The health is hidden by the chips if there is a lot of them.
The main mechanic is interesting, but i never ran into a problem where i don't have enough chips and i need to risk in order to win, which makes the game very easy.
It would be cool to expand the game with more enemies and abilities!
Initially I wanted these basic abilities for everyone then 1 more powerful one different for each character that would cost like 7 or 8, unfortunately time was very short. Also try playing the game on full screen mode, there seems to be an issue of UI scaling.
Thank you so much for the feedback, really appreciate it.
Audibly laughed when the my character suddenly pulled a gun