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DieDie - GMTK 2022's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3123 | 2.714 | 2.714 |
Overall | #4011 | 2.262 | 2.262 |
Presentation | #4286 | 2.143 | 2.143 |
Enjoyment | #4476 | 1.929 | 1.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a die. It does roll
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like the shadow effects
Good idea, just doesn't seem you had time to flesh it out. Seems like shooting enemies doesn't do anything, and the dice disappears randomly. Just the bouncing of an object to take out enemies is a fun mechanic on its own though!
Very cool game concept! I lost my dice at one point and the circles cornered me in a dead end! Nice job!
This would be a neat lil game in a finished state.
I like the idea of touching dice to chage weapons, but I feel that players will just not do that when they find a confortable or easy to use weapon. A few more enemy types would help with that.
Though the art direction is very nice and simple. Perfectly fits for a jam.
You just have to work on your speed. Take part in a few more jams and make something smaller.
Cuz its not fnished cant give a high score sry.
Could have been good, but as it is it's not very enjoyable to play. The die flies everywhere without you having much control over it, and the enemies can swarm you and lock you in a corner.
neat concept, but the enemies can't kill you and theres no reason the dice in this game is a dice as opposed to a ball or something.