Awesome dungeon crawler! The character animations were simple but satisfying, and I loved how many different things had randomness/dice implemented in! The only issue was the lack of visual/auditory feedback on hitting enemies, as well as what some of the enemies do.
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Dungeon Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #314 | 3.737 | 3.737 |
Overall | #466 | 3.719 | 3.719 |
Creativity | #774 | 3.632 | 3.632 |
Presentation | #781 | 3.789 | 3.789 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We implemented the "roll the dice" theme in two ways. The first one is in combat. Each attack rolls the dice and picks a spell at random that you can use. The second way is by rolling a dice to create a new room in which the difficulty will be based on the number you get. The higher the number, the harder the challenge.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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