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A jam submission

A Good Time To DiceView game page

Roll around as a die solving puzzles and defeating other dice
Submitted by Bpfarrell (@_bpfarrell), GameDevBryant (@GameDevBryant), lordmasta, Priyal Seebadri — 36 minutes, 36 seconds before the deadline
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A Good Time To Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#17382.9672.967
Creativity#18233.2003.200
Overall#19963.0443.044
Presentation#23992.9672.967

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You role around as a die, killing other dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Really like the idea and polish! The extra time you took to save progress and add custom levels was really cool! I agree with the comment below as the animations move a little too slow, however everything else was great! 

Also, I would appreciate it if you reviewed my game! The base concept is similar to yours, however, I took a more combat heavy interpretation rather than a puzzle based one. 

Developer

Reviewed!

Submitted(+2)

With a better camera it could turn into a really good puzzle game

Submitted(+1)

Interesting concept, too slow progression for me. Camera felt a little low. Later levels were much better. The menu lacks animations but in game animations are very juicy.

Submitted(+1)

Interesting puzzle game, the camera felt a little jarring.

Submitted(+2)

Fun Game! I did feel like the Camera was a bit to low to see everything and the fact that I could only move forward meant I often just blindly went on. But the puzzles were fun and There were definitely  a lot of them 😅

Submitted(+3)

fancy looking! i like the style, the flashy colors.

a couple levels in i felt like i just rolled around and didn’t really understand the logic.

some minor things i really appreciated was how the camera spinned around when you stared the level, and the bounciness of the cubes :)