Play game
Dice Hard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #180 | 4.320 | 4.320 |
Overall | #438 | 3.733 | 3.733 |
Creativity | #755 | 3.640 | 3.640 |
Enjoyment | #1104 | 3.240 | 3.240 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your battle party is a bunch of dice, each face has a different class
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice base for a desktop dice fighting game, not that much variety in the actions but the game has a very good base to improve upon.
I liked the visuals, SFX and music quite a bit.
Do continue working on this.
Very cool idea, it just needs a little more to be great.
I think what the game lacks is more interesting decisions. Right now you can choose to attack or roll (and who to attack of course), but there's not much oomf behind those choices.
You could for instance add a mechanic that made some dice deal more damage the more of the same kind that are on the board. Or you could add a die that changes face when used. When it's used it deals a lot of damage, but when it's just staying on that face, it buffs adjacent dice.
Maybe more mechanics would show up if I played it more, but I bailed after a short time, as I already found it a bit tedious I'm afraid.
All this is to say I think the idea is super promising, and I wish you had done more with it, especially since the execution is prettey great already.
love it
Can be extremly annoying when an ennemy rolls you into anything but a solider.
Solider is OP by the way.
Really cool game , loved the art style , and unique gameplay , loved the itch.io page too ! good stuff overall !!
Great idea and effective design for such a short timespan, the art really shines too!
Like others said, it was a bit lacking in depth but of course 48 hours is way too short. The art style is great and the game is incredibly polished!
loved the art style, presentation and music, would love it even more if you added a bit more of a 'skill' element to the gameplay, kind of felt like i was spamming attack, with no real thought and it was working
Incredible art! Wish there were more levels!!
The presentation is amazing. I love the handwritten board game like art style of everything. The shop was a really cool add too
initially a little complex, I won by attacking randomly, but it could evolve into a more complex deck building rougue-like with more special tiles
Hey, thank you very much! Yes the original idea was to make a rogue-lite with some extra features, but in 48h it’s not that easy, and we started working on it knowing that we would leave something behind. Thank you for your feedback!
Rolling dice to change your party mid battle was a great mechanic! I also really like the art as well.
Thank you!
Impressive, and easy to understand, while it is complex!
Congratulations!
Looks very impressive! Feels complex too - not to the point of being unapproachable, but, maybe, some simpler presentation or a more nuanced tutorial could've helped. But again, extremely impressive!