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A jam submission

Battlefield Grab ShakeView game page

Grab the battlefield and shake it up to save the world!
Submitted by MMarker (@MauroMarker) — 5 hours, 5 minutes before the deadline
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Battlefield Grab Shake's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#7873.6264.091
Overall#9993.4383.879
Enjoyment#11433.2233.636
Presentation#13583.4653.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player must hold and shake the battlefield, so units will start rolling and fighting when they collide.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Shaking the level to fling the characters at each other is a really charming mechanic.

 At first I thought the camera was moving when I clicked, but once I read the description on the game page I was able to make sense of the controls.

Submitted

legitimately an amazing game with a really interesting and creative twist on the theme awesome job not a whole lot of notes just that the game was generally really good and overall I just loved it!

Submitted

That is a fun mechanic. Very well done. Also liked the characters which are distinct. My only critism is that wasnt really able to what was going on and winning or losing felt like pure luck

Submitted (2 edits)

HaHa, that is fun :D great small game :D I would never have thought of such a combat system. Great job :D

Maybe somehow put in that also some tactics would be great so it is not just shaking but you can more affect the outcome. Maybe somehow put in that also some tactics would be great so it is not just shaking, but you can more affect the outcome...

Submitted

had a laugh when I figured out the mechanic of the game. haha😁

very creative good job!!!

Submitted

first of all, the aesthetics are really good.  when i was at the battle screen, i initially thought it was an autobattler (i guess in a way it is) until i moved the map around. although i couldn't follow what was happening, it felt good to shake the characters like dice. great game!

Submitted

DANG... wave 6 got me again. Absolutely great game. This is made to be on a phone violently shaking it while people stare at you like the maniac you are to get those scrubs to fight. Hah. Superb art style, easy to understand mechanics. I give you the honor of saying "Da kann man nicht meckern" (nothing's to complain about). 4/5/5

Stay crunchy.

Submitted

Hey this is really cool!! I like the idea of putting together a team of... dice (or anything really) and then shaking it all up to see what comes out on top!

I think it was pretty well put together and could see something like this being expanded. It might be nice if somehow it was slowed down a little bit just to see what more was going on, but the chaotic shaking also adds a bit of excitement as you shake to see who comes out on top! Very small touch but I did enjoy seeing the little death skull animations play out when an enemy died.

I did have a couple weird performance issues during round 3 and then after I lost round 4. Could be my comp (currently played on my older laptop). Early rounds worked fine at like 60fps but then when I played round 3 it dropped to like 2 fps and some really weird sounds kept playing. Could just be this pc but not sure.

Otherwise though very cool idea and game you got there. Good work on it!

Much chaotic mechanics, need clearly see what I play.

Submitted

Very cool idea for a game. Very statisfying and chaotic, but I wish the player had more influence over the battle. Very nice!