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DICE DODGER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1591 | 3.333 | 3.333 |
Overall | #2623 | 2.815 | 2.815 |
Enjoyment | #2662 | 2.611 | 2.611 |
Creativity | #3651 | 2.500 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
by art
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Simple and effective concept, I found the presentation great too. The control felt well balanced : I didn't feel being too slow or too fast, the little acceleration makes you really focused and that led me to do more than one try. 150 is my best with the legit way :)
Congratulations to both of you !
I think the art is great! Though a bit more forewarning would greatly help the player feel more prepared for what's to come. But I did find a huge oversight really quickly.
if you stay on the sides, nothing will hit you.But still, good job on your game :)Very nicely presented, (next game don't forget to omit the quit button for the WebGL version (: ) and pretty fun to play. I managed to find a bug for a super high score haha. But overall a really nice cute game.
Very nice presentation but when you go outside the frame you are stuck :D So a little buggy but not bad for the time you had.
Require a lot of reflex (that I don't have). Great game!
Visuals and presentation of the game are very good. It would be cool if you can implement where the dice because the speed is kind a fast to react or maybe I to old for that type of games. Congratulation on the game.