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A jam submission

Crap: A Crime StoryView game page

Spin your die. Unlock the doors. Rob the bank.
Submitted by Clark Padmore — 2 hours, 24 minutes before the deadline
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Crap: A Crime Story's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1474.3684.368
Overall#6473.6143.614
Creativity#10253.5263.526
Enjoyment#17872.9472.947

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It is a puzzle game about rolling a die around on a grid.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

I really liked this game's graphics and music, but found the directional patterns on the dice to be a little confusing. Still a great game, though.

Submitted(+1)

Unlike other dice games, this game actually guides you, kudos for that, I enjoy!

Submitted(+1)

Solid dice rolling game. Best I've seen this jam. The 2D aspect works really well here. A bit of audible feedback as you move around would be nice.

The greatest strength here is the art. It looks really good - the rolling animation fits very well. However, it can be a bit busy when you're rolling the die around (I think partially because of the monochrome palette) - this issue is emphasized since the player is required to match the orientation of the top number with the target as well (the little dot to indicate on the '4' side was very difficult to keep track of).

Had a lot of fun - I would love to see a longer version of this!

Submitted(+1)

I've seen this mechanic a couple of times already but I enjoyed your narrative twist and the artistic presentation. good job on that!

Submitted(+1)

I really like the core concept, it took me a bit to figure out how to successfully pull the moves off. I think there was a bug at some point, there was a locked door that gong on the button wouldn't let me through, but I still enjoyed figuring out the permutations of moves to change sides before that. Also, the line "I wasn't a gambling man /  but he was / so I became a gambling man" is pretty great. Good job!

Submitted(+1)

The music and story are so well-fit. It really put me in the mood for crime. Levels were sometimes hard and not easy to understand what to do but other than that well-designed game with a consistent style.

Submitted(+2)

The music and story are so well-fit. It really put me in the mood for crime. Levels were sometimes hard and not easy to understand what to do but other than that well-designed game with a consistent style.

Submitted(+1)

really like your comment. So I have decided to repeat it ;-)

(+2)

Objective to complete levels was unclear, although I managed to roll around until I opened doors. Great narrative as wel

Submitted(+2)

The graphics and music are top notch! The narrative is clever, too. Agree with the other comment that the solution for the puzzles often times boils down to guess and check. Nice job!

Submitted(+2)

the graphics are very cool and i liked the narrative! however, the goal for each puzzle was confusing and half the time i solved the puzzles without knowing how. nevertheless, great work!