Hmm, I finished it, but it didn't really feel like a challenge. For one I think it would have been better to not grey out certain options and let people make the mistake of falling to their death. I do like the idea, but I feel like something was missing.
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tactical-dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1928 | 3.163 | 3.417 |
Enjoyment | #2416 | 2.700 | 2.917 |
Overall | #3119 | 2.623 | 2.833 |
Presentation | #4612 | 2.006 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Randomness in tactical options is controlled by 2 virtual dice.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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