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Under Water's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2200 | 3.372 | 3.372 |
Overall | #3228 | 2.961 | 2.961 |
Enjoyment | #3612 | 2.674 | 2.674 |
Creativity | #3958 | 2.837 | 2.837 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The way you interact with the world depends on who you control: big submarine (e.g. pushes rocks) or small oceanologist (fits tight passages and can interact with smaller objects).
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for credits
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Comments
Atmospheric game, would love to see how deep the path under water can get
I love the hand-drawn art in this game, that has given a unique style and looks soo good. The theme interpretation is quite different from the rest of the game that I've played so far and has given me a fresh experience. The gameplay could have been made better, but its fine for a 4 day game jam.
Good game, Awesome work!
Great game! I liked the sense of dread which made me afraid to go out of the submarine at times. The hand drawn art is also really pretty, great job!
I love how the difference in scale combined with the music choice created such a sense of dread. Great work!
Not gonna lie, I got a bit spooked when the huge creature appeared.
Great textures/art! Took me a whille to figure out the controls though.
Very cool deep sea exploration game!
This was awesome! I really love underwater games and this was a fun experience, I kept dying and only got up to collecting 24 of the lil doods but I really enjoyed the atmosphere and the artstyle is really cool!!
Very enjoyable atmosphere and tension-building mechanics. It would be interesting to see this expanded with additional goals and interactions.
The atmosphere is really great here giving you a sense of dread underwater. Got stuck a few times, but otherwise, fun game!
really nice handdrawn artstyle, with some transparency and aliasing issues that could easily be cleaned up postjam. unfortunately i experienced some issues where the rocks i knocked would block off paths i needed to access. the concept of having to navigate in two different forms with different vulnerabilities is fun, and could definitely be expanded into some fun puzzles (and creepy atmosphere, which the music does a really good job at adding now).
The game has great atmosphere and it is engaging despite being simple. The designs are very cool too! At some point the music ended and it didn't loop so that impacted the experience a bit.
Nice concept! I like how vulnerable you felt outside the submarine
I got stuck a few times because of the rocks and the game needs more polishing like sounds, visual effects. But overall, cool game
Great atmosphere and sound design! The gameplay could use a bit of a touch-up, but overall, great work!
This is a cool game! It's got a great atmosphere, large thanks to the music, and it's surprisingly enjoyable to play despite the somewhat simple gameplay.
The deeper I went, the more unease I felt. The atmosphere is amazing, and the hand-drawn visual art style fits amazingly into the theme. Sometimes I felt somewhat lost in the tunnels, but it always felt like a relief to finally swim into an open space!
The art style and atmosphere the game has is top notch! Overall very simple gameplay, but combined with the music and art, everything has an air of mystery about it I'd love to see dived into. (Yes, the pun was intended)
Couldn't get it to run on Chrome, but switched to Mozilla and it ran fine. Really liked the vibes, very atmospheric.
I love the vibe, with the drawings and the music it gave me a strong Jules Vernes vibe.
This moment was also kinda scary xDD