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Planet Scaler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1134 | 3.810 | 3.810 |
Overall | #1771 | 3.397 | 3.397 |
Creativity | #2315 | 3.333 | 3.333 |
Enjoyment | #2392 | 3.048 | 3.048 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scaling the planets :)
Development Time
96 hours
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Comments
Simple fun game with nice graphics and sound. I felt like the speed of the ship in the orbits was just right for trying to time shots perfectly. Nice job!
Thank you for the feedback! We were fiddling with the speed, glad you found it suitable :)
Really good game! It doesn't take much time to complete it, but it still requires some planning, which makes completing a level satisfying. Interesting mechanics, to be honest I felt a bit disappointed when it turned out that I had already completed the entire game. Overall I really like the vibe, the artstyle is lovely ♥ Good job!
Thank you for your kind words :) We are definitely looking into adding more levels and some mechanics to spice things up in the post-jam version
so good game art, love this game so much ,wish for more content to play
Thank you for the feedback :)
Nice chill game. I found that it's possible to complete the game without scaling the planets. Maybe you could add some obstacles, like asteroids or UFOs to make this more difficult.
Thank you for your feedback :) Great idea, will definitely add some obstacles!
Nice game. Really pretty too. The only thing missing is like a laser pointer so it's more of a puzzle game. In the current state it's really frustrating.
Thank you for the feedback ;) Some ppl have also pointed out that laser pointer would be nice. Fully agree with your idea, we'll add it in the post-jam version!
Nice little gravity game with an integrated scaling twist to it. Good job on the art style as well!
Thank you :)
This is what I needed!
Cool and scalable gameplay! Don't give up and finish the game before its full release
Thank you for the confidence boost :)
It was nice to play this little game. I played some other one that dealt with orbits and shooting from orbit to orbit. The one issue I have with this is that it is hard to plan your exact shot so it would be nice to have some 'direction' indicator. Also it would be nice to retry the last launch into space to not have to play the whole level anew. Maybe its just my skills that hold me back though.
For the rest, the music, the art and the idea were all fun and it was a nice take on the scaling theme! Congrats on your submission.
Thank you for your feedback, acknowledged :)
We had some placeholder indication for the direction before. It was so ugly we removed it, and failed to make a good one in time. Definitely adding directional guides in the post-jam version!
Fun little game! I completed it, and had a great time figuring out the paths, especially in the last level. The VFX of the planets scaling are very satisfying, well done :) One gameplay tip I would have is to not reset the planet sizes when resetting the level. For some levels the alignment was the thing that I kept failing, so having to re-size all planets on every reset got a bit cumbersome.
Thank you for your feedback! Great suggestion, we'll try out keeping the sizes, seems it would indeed smooth the experience
A nice game! I do wish the ship went a bit faster though. The main mechanic, detaching and re-attaching orbit (while a bit confusing at first), is very cool, there's potential to be explored!
Much appreciated ;) We'll definitely add a tutorial and more mechanics in a post-jam update!
I liked the concept. I would be interested to see it expanded a bit post game jam with some more mechanics for the player can control. Overall it was a fun game.
Thank you, glad it was something you enjoyed!
And yes, such words of encouragement already led us to working on the post-jam update :)
Very enjoyable! 😍
Glad you liked it!
I was a bit confused at first, I think more explanations on how to play would be nice. But once I figured out it was enjoyable, fun concept and cool art!
Thank you for your feedback! Going forward, tutorial would be the first thing added :)
Some things could be explained a little bit better, like how to correctly attach to orbits. I really love the aesthetic, it reminds me of app store games of 2010. This has potential for a full release.
Thank you for the kind words, btw "2010s mobile games" was exactly our vibe doing it! And yes, great point on the missing explanation/tutorial, it's our first priority for the post-jam update
The art looks great! Really well done. Gameplay was fun too. Some of those starts were challenging to get!
Glad you liked the game, such words of encouragement make us wanna do a post-jam updated version :)
Love the art
Thank you :)
I wish it had smoother attachment to orbits, but the game is intriguing
Your feedback is much appreciated, we'll see what can be done with the smoothness in our post-jam update!