I agree that tiles are confusing at first, but this is a solid conveyor belt game!
Nextop
Creator of
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Thanks! It means a lot to me.
For carble's movement speed, I think I'll go with a focus-unfocus movement system, much like the Touhou series.
All dialogs are being remade for v0.8, considering they're from 2019 for the most part, and they start to show. I'm struggling to make a good font, especially in a 10x10 format (having different spacing for each letter would require a lot of work), but one day I'll make it.
What chapter are you on? Did you encounter any bugs?
RG-FT is a grayscale lightweight Turn by Turn Bullet Hell chimera, about tiny robots finding their purpose.
There currently is 9 chapters, without counting the 2 extras, and 3 difficulty levels, so you won't get bored for a while.
Go check it out! A new version every ~2 Month
(Game is also open source, if you're interested)