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CyberGamerX

17
Posts
1
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A member registered Jun 13, 2021 · View creator page →

Creator of

Recent community posts

I like your suggestion about being able to control the camera's zoom. I'll look into that for a post Jam version. Thank you for playing our game.

Understandable. I definitely wish we had the time to fix some of those details, but alas this is but the nature of a game jam. Thank you for playing our game.

Indeed. You must now worship the Orouboros. I liked your implementation of the idea, it was a neat take.

I like the retro art and screen shader. Gave it a neat feel. Great work!

I'm glad you enjoyed the game. Totally get where you're coming from on the movement and camera. Unfortunately we just didn't have enough time to refine it. Thank you for playing.

I love the art style you went with. Its super cute and works well for the style of game. I would've liked to have a little clearer understanding of how the game worked, but still well done.

Thank you. The torus took a lot of our time programming so I'm glad to hear you liked the game.

Thank you. The art team will be happy to hear that. Unfortunately we didn't have the chance to make a tutorial level, but I'm glad you enjoyed the game despite that.

I love the art style of the characters. Definitely emphasizes the good vibes. Great work on the game!

Thank you. We really appreciate your feedback and will for sure look at implementing some of your suggestions after the jam.

Thank you. As would we. Hopefully we will make a Post-Jam update with the levels expanded and some bug fixes.

I liked the concept. I would be interested to see it expanded a bit post game jam with some more mechanics for the player can control. Overall it was a fun game.

Definitely a neat use of scaling. It took me a minute to figure out how to play, but it was fun once I did. Well done.

Cool game. It was fun to play as a golf ball, and I like how the world changed size instead of you. It made it more interesting.

Thank you so much. Unfortunately the movement system was very complicated so we couldn't solve all the problems in the 96 hours we had. I'm glad you enjoyed it despite that though.

Really cool concept. I liked the opening transition into the game.

I liked the game mechanic. The cards and style felt well thought out and executed. I would definitely need more time to understand all the mechanics. Very well done!