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A jam submission

Combine and CrushView game page

An endless turn-based game where you defeat the enemy by combining cubes of the same size together!
Submitted by Heriann — 2 hours, 10 minutes before the deadline
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Combine and Crush's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#5843.7393.739
Creativity#6003.9573.957
Overall#10353.6523.652
Style#24833.2613.261

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The games mechanics require you to combine cubes to build bigger cubes, these cubes than act as values to scale you players stats for turn based combat

Development Time

96 hours

(Optional) Please credit all assets you've used
BitFontMaker2:

Battlenet by Tom Israels

BetterPixels by AmericanHamster

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Comments

Submitted

That was fun! The physics puzzling is engaging and clever, and the concept is creative. The art is a bit rough, but readable. Good work!

Submitted

Good fun and very neat idea. A bit of variety in the enemies would be nice though, as you're basically just doing the same thing with bigger numbers after a while. maybe a multiplier block that can merge with anything or something like that would be cool too. It was really enjoyable though and I love the design of the blocks!

Submitted

I love how addictive the game is. Combining squares to make bigger squares to increase my ATK and DEF was so much fun! 

Submitted

I really had fun with your game! Made me think of 2048. But I liked the balance of trying to get a lot of attack or a lot of defense depending on the enemy you are facing. Nice expression of the theme!

Submitted

Goot idea, just a bit hard to master. And I think you are missing a countdown before the turn starts.

Submitted(+1)

Great idea for a turn-based mechanic! I'd like to see a version without a time limit, as I think this would encourage more strategic thinking and less frantic cube-combining. Nice job!

Submitted

I really liked this submission! I'm not sure if the difficulty spikes too high at certain points or it's because I just kept taking the upgrade +1 attack cube lol Did wish the cubes combined a bit more eagerly, when you expect them to combine and they don't it feels very frustrating. If you released a version after this with more cube variety/upgrade variety and better cube combining I would pay for it.

Submitted

i love this one, great gameplay loop and played for a long long time. very fun.

Submitted (1 edit)

I really liked this mechanic, it's a nice take on the 2048 inflation system, but with more wild weirdness that suits my brain better! 

Submitted

I can't believe how long i spent playing. Nice work.

Submitted

Nice entry!

The concept of a puzzle rpg is very interesting, I like the game idea a lot. 

In my opinion, the controls need to be reviewed a bit. Since I can't control the cubes precisely, I've found it more effective to create as much chaos as possible, hoping they merge. Also, sometimes even when cubes of the same size touch, nothing happens; it's a bit inconsistent.

Also some music can really help to set the mood :)

Overall it was a good and creative entry, good job.

Submitted

Really creative idea and fun gameplay. adding some music would really make it a great game. GJ! :)

(+1)

I love this! Very satisfying when you manage to get the blocks together just how you want before the time runs out and I am eager to replay to figure out different builds. The art is also cute and colourful and I love the animations of all the blocks exploding to add damage or defence!