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Elektordi

36
Posts
2
Followers
12
Following
A member registered Jul 30, 2018 · View creator page →

Creator of

Recent community posts

Wow... Just, wow...

Very good pace, enough juicy effects, and a cat!

This is a very good game, congrats!!!

Actually, it's the opposite, being full of water makes you more heavy, so you jump less height!

No problem. Thanks for your thoughts!

Oh, thank you! The game is working perfectly after pressing enter! (not even wrong colors)

Ok, I understand, the problem is not in the local (exe) version of the game! But on the web version, the cursor is not "captured" so moving left or right to click on screen only moves the view a bit, so it's hard to play this way.

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Game doesn't start but looks so good on the screenshots!

Error is: appError called: Assertion failed: CanFormatBeDisplayed(this, CandidateFormat) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Device.cpp] [Line: 764]

Very cool game with very little time, just some UI problems (two times I started the round by missclick and could not finish tower positions) but for a gamejam it's very good!

Good idea, and always fun to see Kenney assert in the wild ;)
Just one improvement I can think of, since there is already a penalty to die (going back) you could have removed the lives count and game over!

Here is a screenshot:

Strange, can't get past the main menu. I can see stuff in the background, but there is only a "Quit" button, no way to start the game :(

Game was a bit laggy, and fov seems wrong... But good job for such a short time!

UI is a bit broken (camera is not center on the screen, so hard to click on stuff on right of screen), but very cool game! And you had to write so much text!!!

I think I can see many of the inspirations ;) Very good job!

Very well designed and developed! Maybe just a but repetitive after few minutes...

Very simple but fun unexpected idea! Good job!

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Just a sudden freeze of the whole game, only the mouse cursor was moving, and cpu was 100%. Had to force-quit the game.

Pretty cool game, and I really love the "death cam"!

Really cool design and graphics, but controls mapping is really strange (or maybe just not explained)

Really cool, game speed is just a bit too high I think!

Game is really really cool, but crashes after few minutes of playing... :(
(Had the problem 3 times)
But the quality is just over the top, looks like a real non-jam game :D

Pretty simple game but good! It just happens you can run in enemies as soon as the level starts and win with at least half of them ^^

Goot idea, just a bit hard to master. And I think you are missing a countdown before the turn starts.

Very good idea, and very well accomplished, it's actually fun to play.
And so fun to see special containers!

(Personal record: 20,5m ^^ )

Very good idea, and thanks for the walkthrough!
(Just found a bug when doing alt+tab, the screen of the in-game computer does not work anymore, and I have to restart the game to fix it.)

One of the best game of the ones I tested, and very cool drawings.

Very good concept, but even with the game running locally, there is really too much lag...

The best game from this jam I found so far!

Very very cool art!

Very good idea, the "tetris" part speed is really too much, cannot aim correctly. And it took me three run to understand that the objective is to climb with the secondary mode.
But it's small problems comparing to such good visuals and audio!

Thanks! You can also play with a controller.

Thanks! No bug with the game?

Game seems to be broken, unable to move block of marble.

Un de meilleurs jeu de jam que j'ai vu cette année ! Bravo !!! 👏

J'ai pu tester la version beta du jeu il y a quelques temps puis la version finale il y a quelques jours, il est très sympa et laisse court à l’imagination, tout en conditionnent quelques paramètres des scènes, ce qui pousse à ne pas toujours jouer pareil son personnage ! C'est un très bon jeu !