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Weight of Judgement's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #1417 | 3.686 | 3.686 |
| Enjoyment | #1696 | 3.275 | 3.275 |
| Overall | #2078 | 3.301 | 3.301 |
| Creativity | #3622 | 2.941 | 2.941 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale the Weight of all your skill to all enemy skill. which team have more weight of skill member of that team take damage
Development Time
48 hours
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Comments
very cool game, gameplay could use more decision making, also the art is lovely
Loved the artstyle, really enjoyed it, not sure if the enemies attacks where bugged, nontheless i had a great time
Really fun game but I'm confused about how the scale has anything to do with combat. It wasn't very clear. Mine stayed at 0 even balance the entire time.
That's a lot of mechanics and system to get in place in a short period of time! I really like the aesthetic of the game and the music was great
Love the deck building mechanic! It was a lot of fun to play and the visuals look great!
Pretty fun deck building combat game! I wish that the scale had more of an impact on gameplay for the theme though (e.g. maybe there are tradeoffs with doing more actions but suffering some penalty due to the "weight" of the actions). But altogether quite fun!
Very cool idea ! quite ambitious to do a deck building card game for a jam I feel like, yet you nailed it and with cool visuals. Some artifact and effect could use some more explanations
The game is really fun. This game has the potential to be a good game. The core of the game is to marshal your skills and disrupt your enemies' skills. So, I think balance and instructions are needed to understand the game.