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A jam submission

Up Down SpellView game page

Survive waves of ennemies with spells getting bigger or smaller ! Choose wisely to manage your mana and stay alive.
Submitted by Weebzard, yamesui, Com, Kayzu — 1 hour, 50 minutes before the deadline
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Up Down Spell's itch.io page

Results

CriteriaRankScore*Raw Score
Style#7164.0224.022
Overall#15593.4673.467
Enjoyment#17733.2443.244
Creativity#30063.1333.133

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can scale your spells upward or downward and change their appareances and effects.

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits.

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Comments

Viewing comments 12 to 1 of 32 · Previous page · First page
Submitted(+2)

You have a really neat visual style, I really wish there were some sfx and music to accompany it! I agree with the other commenters that there needs to be more of an indication of where and how to use each spell to its potential. Maybe it would make sense to let the player scale spells at will, and use the upgrades to unlock ways to combine the spells instead? There's some good potential here!

Submitted(+2)

Fantastic art!

Developer

Thanks !

Submitted(+2)

Neat take on a top down shooter, with a nice art style. It would be better if the progression system was more rewarding though.

Submitted(+2)

Like the art and presentation!

Hit boxes seemed to do some weird behavior. I didn't quite understand how scaling down or up really helped the situation. Would have been interesting to be able to understand what would be the benefit of using one skill over another (maybe some enemies more vulnerable to one attack versus another).

Submitted(+2)

Nice VS-inspired game, with a cool art style. I loved the animations and particles. Well done!

Submitted(+2)

Art is really good. But the problem is with the power ups, They don't feel rewarding. and some of the enemies are weak on attacking or don't attack at all. The Idea is really Good and with music and bugs fixing will make the game great. over all 12/15, Nice Work

Developer

Thanks for the feedback ! Yes we had some issues with the orange slime not dealing damages 😅

Submitted(+2)

Nice preview art and background on the game page!

Developer

 WARNING : In the rush there was an issue while uploading : There's 2 .exe files in the zip, the correct one is UpDownSpells - GMTK 2024.exe . Sorry for the inconvenience.

Submitted(+2)

i liked this a lot! the art is quite cute, and the spells are all different and really fun to use. some of them took a little long to scale up, but it was really fun regardless.

(+2)

I really enjoyed the game. At the beginning, I was just screaming and running away trying to scale my first spell -based on the description- but it didn't work. I realized later that I needed to collect the blue crystals xD. I like the witch and the enemies and especially the water element upscaling  (I was spamming it and it was soo satisfying). I would've loved to see something to indicate the health and some background music (unless there is music and my pc is playing tricks on me). With that being said, I really enjoyed the game and I'm really impressed by the quality & the art given that you only had 4 days to build it. Good job!

Submitted(+2)

Nice work!

Submitted(+2)

Nice looking little game! The witch is cute and the animation is smooth! Upgrades were maybe a bit too rare to find,  would been more interesting if I could have defeated more enemies faster.

Viewing comments 12 to 1 of 32 · Previous page · First page