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A jam submission

Scalable Dungeons (Game Jam Ver.)View game page

A top-down rougelike shooter with a twist - you build the dungeon!
Submitted by t_aaron — 8 hours, 4 minutes before the deadline
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Scalable Dungeons (Game Jam Ver.)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#4234.0514.051
Enjoyment#8913.5903.590
Overall#13423.5473.547
Style#31653.0003.000

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build the dungeon itself by scaling the rooms.

Development Time

48 hours

(Optional) Please credit all assets you've used
Art: https://www.kenney.nl/assets/tiny-dungeon
Font and cover page: By my good friend @Fractyl
Programming and everything else: By me

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

Awesome idea, fits the theme too perfect, I'm jealous of your creative muscles :) Can say only 1 thing, pls expand on this

Submitted

Ooh really neat idea! I enjoyed going through my own dungeons and the upgrade system.

Submitted(+1)

I thought this was really cool! I really like the concept of risk vs reward in designing the dungeon and running through a dungeon of your own making, although I didn't find much difference in difficulty between the rooms. Good work!

Submitted

The game is very entertaining; maybe the dungeon expansion system could be more complex.

Submitted

Nice game especially for such a short deb time. But the dungeons are really too simple and the whole scale part seems to me more like a gimmick and not an integral part of the gameplay.  (I you can find the time i would be happy if you took a look at my game and rated it)

Submitted

i like the mix of the puzzly dungeon editor and action gameplay and how they affect each other, and the room editor interface is intuitive!

Viewing comments 26 to 21 of 26 · Next page · Last page