...On the ground
error13660
Creator of
Recent community posts
A really good concept. Using the real die instead of some ability die is really good, beacuse i can finally predict the sides of something. Although an isometric guide in the corner would still be welcome. The problem is with the balance. The die takes a lot of time to land, which wouldn't be a problem if the enemies weren't so fast. There isn't really time to shoot, even less to hink about what side to use. When you go fast, the die bounces a lot before it finally lands.
It is an awesome game, too bad it can't be in the jam. It combines roguelike with puzzle game like the Hitman series, but distills it down to predicting a dice roll. Awesome graphics and atmosphere. The sound design is just brilliant! Good work!
If you didn't get enough of the time pressure, here is mine: (although way worse than yours) https://error13660.itch.io/screechingwheels