The game is incredibly entertaining! I love how it gradually introduces elements – great decision. I’d love more feedback on the damage or healing each card will do; having the numbers on the screen would make it easier to make decisions. Looking forward to updates on this project; it’s really fun!
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A member registered Dec 05, 2021 · View creator page →
Creator of
Epic medieval voxel-style asset pack: perfect for your next adventure!
Resize objects to solve quirky problems, help others, and conquer creative challenges as the ultimate repair hero!
Simulation
Generates textures based on noise, create and customize textures that you can download and use in your projects.
Run in browser
Become Amelie, waitress at the village restaurant. Transform it into the kingdom's most renowned eatery!
Enter the forge and try on everything you can equip. (Technical Proof Test)
Interactive Fiction
2D assets of the former president Sebastián Piñera.
Play with what should have been the longest Completo in Talca. (Snake clone)
Play in browser
Manages supply lines to keep food flowing in the city.
Recent community posts
Deustave: The mage's dream (DEMO) comments · Replied to Hanabii in Deustave: The mage's dream (DEMO) comments
Wow, amazing! This game is like TV Ads by Sudaka Games (itch.io) , but with insane lore!
Handyman, The shady contractor jam comments · Replied to coolofdead in Handyman, The shady contractor jam comments
Scalable Dungeons (Game Jam Ver.) jam comments · Posted in Scalable Dungeons (Game Jam Ver.) jam comments
Torq's Late (to the Grand Prix in the Attic Upstairs) [Jam Ver.] jam comments · Posted in Torq's Late (to the Grand Prix in the Attic Upstairs) [Jam Ver.] jam comments
Handyman, The shady contractor jam comments · Replied to Ar Maout in Handyman, The shady contractor jam comments
Handyman, The shady contractor jam comments · Replied to SlTheelurker in Handyman, The shady contractor jam comments
Handyman, The shady contractor jam comments · Replied to C Fom Gryn in Handyman, The shady contractor jam comments
I loved the game!!! The characters seem a bit small, and the stats are somewhat hard to read. Controlling the camera with the right button and the character with the left button caused me confusion, and I often clicked the wrong one by mistake. Maybe you could move both the camera and the character with the same click—one with a double click and the other with a drag. I also recommend that the in-game UI does not scale with the zoom. Very good game, regards <3
Is it possible to address these questions to the jam's page to be sure if they can be used or not, as mentioned about the sound or 3D animations:
- Do the Kenny packages provide enough elements in terms of user interface and/or fonts?
- Is it valid for the competition to use primitives for the interface, basic system fonts, or fonts downloaded from another source?