For being a puzzle game, I found the mechanics to be pretty easy to pick up. Good job!
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I spent like 5ive hours on this.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4020 | 2.821 | 2.821 |
| Enjoyment | #4045 | 2.538 | 2.538 |
| Overall | #4579 | 2.547 | 2.547 |
| Style | #5267 | 2.282 | 2.282 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You use the scale parts to either scale up or down the character, which changes things.
Development Time
Comments
The puzzles you put in the game are pretty nice even though you spent only 5 hours on the game.
Good game. I didn't expect to be able to progress through serval levels without reading instructions or watching a walkthrough. Maybe I was lucky to get the right idea at the time.
I think the game good enough. A little more work may be needed. But the game is very well playable.
Such a good game to have been made in five hours! I really enjoyed the puzzles it had me thinking! Great job :)
Alright, this was just plain unreasonably good for being made in 5 hours. Seriously, really fun setups, with just a whole ton of jank
Yet nonetheless I couldn't help but have a good time trying to convince the orbs to let me reach the goal - great idea, and a really fun entry!
Really impressive for the time spent, simple but fun concept and the style is really appealing! Reminds me of playing flash games at school. I struggled to use the green orbs and had to skip a few levels, but other than that really enjoyed!!
This is Neon blue.
Thank you for making this. Good art and motion, worthing 96 hours in fact
I really liked the knockback mechanic. Congratz for doing this in 5ish hours xD
i had issues with the green one orb. but it was fun try anyways. i appreciate authentic graphics! <3
That's pretty damn good for 5 hours ;) I got stuck at the level where you start in chamber with red and jump up to green. But it was fun!



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