Even though you didn't manage to finish it, I think it has some potential.
Are you going to try and keep working on it to see what you can do with it?
Play game
Scalable Cat (GTMK Game Jam 2024 Entry) (Unfinished, because of course it is)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4304 | 2.733 | 2.733 |
Overall | #4739 | 2.489 | 2.489 |
Style | #4759 | 2.467 | 2.467 |
Enjoyment | #4914 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The cat scales, the mouse also scales, also every visual asset is svg which scales
Development Time
Comments
really cute game! though the energy system is a little unclear...
also maybe add a limit on size? I can survive for a long while with extremely massive cat
The cats are so cute, I love them!
The concept good, I was looking forward to a roving army of cats after reading the description. Didn't quite get an army, but 10 or so of them was cute as it were.
You say it's unfinished but I was able to get through a few rats and spawn some cats, looks like you were very close. Maybe with a few more hours it would have been ship shape.
It's by my partner who specialised in shading and generative art, made with Line2D and mathematically manipulate the points
'''
func _process(delta):
for i in len(points):
var away:float = i*12.0
var wave:float = sin(-time_accum*10.0+i*0.5)*pow(1.0-abs(i-3.5)/3.5,.5)*8.0
set_point_position(i,Vector2(away, wave).rotated(remap(cat.fullness, 0, 1, 0.35, -0.5)))
var current_i_position: Vector2 = get_point_position(i)
set_point_position(i, Vector2(current_i_position.x * sign(current_i_position.x) * (int(is_facing_right) - 0.5) * 2, current_i_position.y))
time_accum+=delta
if time_accum > 2*PI: time_accum -= 2*PI
'''Full project source code is in open for download
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