Robbed, probably because people couldn't get past the wall jump. It's really sad
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Quantangled - GMTK 2024 Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1118 | 3.815 | 3.815 |
Overall | #1516 | 3.481 | 3.481 |
Creativity | #1834 | 3.481 | 3.481 |
Enjoyment | #2057 | 3.148 | 3.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is to scale up/down entangled boxes
Development Time
Comments
Hiya ! At the moment we're just sorting out a few bugs in this build in our free time. But unfortunately all of us are quite busy with work, university and other creative projects so as of right now we are not going to work on it outside of those few bugs and glitches. Maybe at some point in the future we can revisit the quantum realm as we had a few bits of art and concepts that didn't get used but at the moment we're all moving on.
We are so happy to come in the top 20% of games submitted and couldn't have done it without you!
So thank you again for your support the entire team really appreciates it !!! ♡♡♡♡- Sabrina ♡
Adding voice acting was a great touch, it really enhances the experience! Unfortunately, I couldn’t get the wall jump to work, so I couldn’t progress very far :c
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
My first triple five star rating of the jam. I REALLY hope you continue developing this. Quantum entanglement?? Voice acting?? The art?? The unique gameplay?? The cute scientist?? It's perfect. I really like this game. The only complaint I have is that the wall jump is way too hard to nail, and when you die and get respawned at a point where your sidekick starts talking, two voice lines play at the same time
Great concept! Here's my notes I took while playing.
Presentation
- Good voice acting? Within 96 hours??? I'm impressed!
- The art style's cute :)
- I mean this in the best way possible. I didn't notice the music and SFX because it felt so natural when combined with the art. Fantastic job on that.
Strange Behavior
- The physics and collision detection felt "off" at times (sometimes enemies killed me when it didn't look like I hit them and bouncing off of squares didn't always work how I would've expected)
- The camera movement when I turned from facing left to right made me feel a bit motion sick (and I normally don't get motion sick from games). I think this could be made smoother and less instantaneously snappy to ease that effect.
- The game black screened when I paused it once for some reason? I fixed it by spamming pause and unpause and eventually I got the actual game back :D
Dialogue
- There was way too much dialogue for my liking. It felt like Tim was talking every time I did anything and the frequency of the dialogue got a bit annoying to me.
- The frequency of the dialogue and the nature of it revealing the answer to every puzzle made it feel like the game either didn't trust me to figure out the puzzles myself or the game didn't trust itself to teach me the necessary controls and mechanics in order for me to figure it myself. It left me feeling like I didn't have as much agency and independence as I would've liked as a player.
- Nitpick: When doing dialogue, I prefer when games don't make me scroll in the dialogue box. My preference is to cut off dialogue at a natural place in the sentence, then let the player click or let the players naturally keep talking once the player has had sufficient time to read. (I'd look to Persona 5 or the Danganronpa series for examples.)
Great game, really fun. I like the mechanics a very interesting twist on a classic platformer. Fantastic job
Cool game! I especially liked the art and design for the character, It has a neat style and the voice acting makes the game really stand out. Great job!
This is a great game concept, and the voice acting and art is extremely solid. However, I feel like the jankiness of the shooting and the wall jumps is holding it back from its full potential.
Cool concept and mechanics, is really rare finding a game with voices, great work i love it!
Voice acting sounds solid but I think you almost told the player a little to much. Wasnt a fan of the wall jumps but the art style was solid :)
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