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A jam submission

GLOOMBY!View game page

An adventure without measure
Submitted by SrLocao, Filipe Rosset — 10 hours, 20 minutes before the deadline
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GLOOMBY!'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#27882.9293.875
Overall#38552.7723.667
Style#42112.6463.500
Creativity#42542.7403.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our protagonist has the ability to SHRINK or GROW to best suit his necessities

Development Time

96 hours

(Optional) Please credit all assets you've used
Music by WormwoodMusic
Font by Adobe Fonts
Game developed by Tropic Treasure Games

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Comments

Submitted(+1)

I really liked how the size-changing mechanic not only effects obvious things like fitting in tunnels or being heavy, but is also integrated into movement tech, like with the double and triple jumps gained from switching. Nicely done! 

Submitted(+1)

Very fun game, great artstyle reminded me of some old Flash games from back in day. Good job

(+1)

Really really cool concept, loved every single detail about the game. Still very raw, but I can feel that it was made with love.

(+1)

A pretty cool game, great to have some fun time and the chemical lake it's very difficult haahha

(+1)

Loved the idea and mechanics

(+1)

Pretty cool game! nice music and gameplay.

It have good and solid mechanics like using diferent controls to reach further jumps and even a hiden ending!

Submitted(+1)

Solid idea, I couldn't get passed the giant chemical lake (the intercom was right) but it was fun up to that point

Submitted

Solid idea, I couldn't get passed the giant chemical lake (the intercom was right) but it was fun up to that point