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Goblin Bowl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #761 | 3.857 | 3.857 |
Enjoyment | #968 | 3.476 | 3.476 |
Overall | #979 | 3.635 | 3.635 |
Presentation | #1489 | 3.571 | 3.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're a bowling pin trying to get hit!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really copol idea and well done execution. I love the art and music. The only thing that could be added is a marker or something to indicate, which bowling pin you control.
Really polished for a 48 hour game jam game!
Very welcome to try our game aswell!
Definitely a correct suggestion. I must admit, I remember mentioning that as something my boyf should implement but we just ran out of time
This was a fun time, I enjoyed it. The goblins are perfectly lazy looking and the vibe is spot on. I really like how more elements get added to the music as your score goes up. I enjoyed the playing as the pin game play as well. Nice one!
Liked the graphics
I like the idea! Unfortunately I couldn't get the camera to stop rotating uncontrollably.. did knock some pins over though :D
oooh thats a very intruiging bug. Are you using a track pad or something? We only tried it with our mice
This happened to me in real life once.
I have succeed to break the framerate ! What a glorious day ! Also, very cool visual, art, style and idea ! It all mix together to a weird and unique game which I'm here for! Congrats !
Hilarious concept, I love it!
The story is so dumb I love it xD The art is beautiful and I love all the little gobelins noises, well done it was really fun !
I just love the pixelated effect ! :o The idea is also super cool and the gameplay is easy and fast to learn. I'm usually easily nauseous when playing, especially when the camera is moving a lot, but still I had a lot of fun !
Thank you! We did the pixelated effect by making the viewport really small and set the stretch mode to viewport in Godot (there's likely a similar way to do the same thing in Unity)