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I just love the pixelated effect ! :o The idea is also super cool and the gameplay is easy and fast to learn. I'm usually easily nauseous when playing, especially when the camera is moving a lot, but still I had a lot of fun !

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Thank you! We did the pixelated effect by making the viewport really small and set the stretch mode to viewport in Godot (there's likely a similar way to do the same thing in Unity)