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A jam submission

Holey MoleyView game page

eat the golf balls
Submitted by Jarvis Games — 1 hour, 2 minutes before the deadline
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Holey Moley's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12443.3483.348
Overall#29612.9282.928
Presentation#31062.8702.870
Creativity#43142.5652.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
this game fits the theme because the roles are reversed for the hole and the ball, so instead of hitting the ball into the hole you have to shoot the hole under the ball.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Loved the fact that sand worked differently than you'd expect!

Slight controls nitpick: I think having the movement be based on a relative drag would go a long way. Having to keep bring the cursor to the middle of the screen was kind of painful on my wrist after a while.

Submitted

Loved the fact that sand worked differently than you'd expect!

Slight controls nitpick: I think having the movement be based on a relative drag would go a long way. Having to keep bring the cursor to the middle of the screen was kind of painful on my wrist after a while.

Submitted

Smooth gameplay, and I like the hand-drawn art style :) At the start I felt it was missing something, then the balls started moving and it all made sense! Good job

Submitted

calming music, enticing gameplay, and minimalistic graphics, overall i really enjoyed this one, this could probably be expanded into a really addicitive mobile game. At first i thought that it would just be a golf game but with different sprites, however the sand and water mechanic both logically make sense while also adding lots of depth into the game. Top marks for this one.

Submitted (3 edits)

That was fun!
Gameplay-wise it didn't really feel very different from a regular golf game, save from the levels where the ball was moving and the fact sand slowly kills you. It also seems to encourage spamming the mouse button to go as quickly as possible rather than trying to get the lowest amount of strokes, which wasn't obvious at first but is a quite interesting playstyle (or maybe this wasn't intended and it's just what I found easier lol). My personal best is 57.06 seconds.
The art is pretty consistent. I personally found the stroke sound a bit rough, but the gameplay music fits the vibes really well.
Nice game!

Submitted

Nice puzzle variety!

Submitted

Great Work! I think the later levels where the golf ball moves are interesting, would love to see more of those, I also think the quick sand mechanic is really fun, the last golf ball is hard because of where the checkpoint is but glad I managed to it in the end! I think my time was about 110 seconds. Free cam is crazy fast, the locked view works nicely though. It would be cool to have an indicator of where the next ball is going to be for when you're using a more zoomed in locked cam. 

(+1)

holy moly

Developer

yes

Submitted

Cool idea! I really liked that obstacles filled you up and you died from that. Cool thought there.

Submitted

Great game, I have similar idea at star of jam

Submitted

The levels are well-designed, but I had some issues with dying in the sand. I'm not sure if it's a skill issue or if the sand is too deadly. Also the free camera is really hard to use. Fun game, but more balls in each level could differentiate this game from other mini-golf games.

Submitted

Very cool!

Submitted

accidently posted a comment 2 times xd