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A jam submission

Burgers Eat YOUView game page

They're hungry for vengeance.
Submitted by Cearáj, furoyu — 9 hours, 23 minutes before the deadline
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Burgers Eat YOU's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8743.5173.517
Overall#19003.2873.287
Presentation#19833.3453.345
Creativity#31943.0003.000

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You don't get to eat the burger this time, it's the burger that's gonna eat you now.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

199! Really fun and addictive, the controls feel really good and its super fun to dodge stuff. It gets a little repetitive though, and visuals aside, I'm not really sure it fits the theme. Still, a really fun game with cool art and great music!

Submitted(+1)

Simple, but effective game! Well done! My high score is 194!

Submitted(+1)

Great game! I like the artstyle its cute and the gameplay is engaging.

Submitted(+1)

I'll think twice before eating a burger now  ( ; - ;    )

This was nice and simple, but fun to play! I think the burger munching sound effect really added to the silliness of the concept XD 

Nice job!

Submitted(+1)

this was super fun and silly !!! you chose such a perfect chomp sound effect for when u get hit tbh

Submitted(+1)

That gets crazy really fast! I tried to beat your score but i couldnt XD

Fun game

Submitted(+1)

Fun idea. Score of 179 and the music slaps! The difficulty scaling is wayyy to fast and it gets pretty much impossible after just a few seconds, but still fun! I also wish the framerate was at least twice as high, if not more. :)

Developer (2 edits)

Huh, that's odd. It runs fine on my end, framerate of 60+ FPS. Not sure if that's a bug, I'll look into some more optimization if possible though.
Thanks for the feedback!

Submitted(+1)

Fun game! ngl thought it was going to be easy when i started but i was so wrong XD . Good job!

Submitted(+1)

Funny concept and solid gameplay like other bullet hell games. 

Submitted(+1)

Peak project scoping. Super fun game and doesn't lack in any departments.


Developer(+1)

Great score! Way higher than my current PB. Thanks for playing :)

Submitted(+1)

If you hug a wall it is way easier to dodge the burgers as you only need to pay attention to one side. Maybe you could add immovable obstacles that block player movement to avoid cheesing it this way, also, I got a new PB:

Developer (1 edit)

OHHH, someone had commented about that strategy previously but I hadn't really tried it yet.
Thanks for the feedback and for the suggestion, I'll definitely look into implementing something like that to encourage movement across the screen and prevent this kind of cheesing.

Submitted(+1)

I give you 5/5/5 , this is awesome i love burgers! very challening and fun thanks!

Submitted(+1)

I really liked this game! it was really fun and it felt really good to weave through all the burgers.

(+1)

Really clever mechanic to have the screen constantly scrolling as it kinda forces you to keep moving. 

Once you hit a score of 70 it starts getting really difficult, the fact that the burgers bounce off each other makes it very hard to work out where they'll be in the future.  Very happy with my high score of 161!

Developer

Nice score! Thanks for playing :)

Submitted(+1)

Fun game, gets overwhelming fast but the challenge is good!

Submitted (1 edit) (+1)

Wonderful although it was difficult to see upcoming burgers because the screen moved too slow so I think that if the player goes too far ahead the camera moves with them

Submitted(+1)

That music slaps!

Gameplay is fun too, but seems like an easy strategy is to hug one of the walls

Maybe something to incentivize movement on the map would be great

Developer(+1)

Thanks for the feedback!
I agree, I did think about spawning some healing items once in a while to encourage moving around in the chaos but didn't get to implement it in time. I'll look into it post-jam though!