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Tower Offense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #758 | 3.571 | 3.571 |
Presentation | #1431 | 3.600 | 3.600 |
Overall | #1436 | 3.457 | 3.457 |
Creativity | #2623 | 3.200 | 3.200 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a role reversal of the classic tower defense game genre
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting twist, I enjoyed it!
Very fun game ! Well done !
Really fun and satisfying game to play and I like the art style too! Also the sound of the shouting smol bois is great :)
Felt like an idle game I would play in the background. I could imagine playing this for hours!
It would be cool if there were different unit types, like one with shields and one that can heal allies, that way there would be more strategy involved. nice entry.
Spoiler alert, wave 435 of 5 is insane.
I still had to see for myself
Very nice! I would have liked to have a "play in the background" option to see my troops gradually advancing like my cookie clicker grandma ahah
Solid all around, not a big fan of tower defense but I enjoy this twist a lot, it also looked cute imo, well done!
You did a good job
Great game !
It looks cool and it's fun.
Maybe more troups and levels would be even better.
Well done !
Really cool!! I love the look of it :)
<3
Fun idea and it felt good to eventually be able to spawn a giant horde of units. As the levels got longer though it felt a bit sluggish since the units moved so slowly and I could only just sit there and wait for them to get through the level.
Fun idea and it felt good to eventually be able to spawn a giant horde of units. As the levels got longer though it felt a bit sluggish since the units moved so slowly and I could only just sit there and wait for them to get through the level.
Fun game, although it would be nice if i could just click a unit or hotkey to spawn. dragging is kind of slow an it takes awhile to spend anything more than 20k.
Thanks! We wanted to have multiple spawn locations and the drag and drop design was more conducive for that. We didn't have the time to make that happen, though.
The game LOOKS GREAT! The music was really catchy and I was sad to find out it wasn't made by you :( The gameplay was fun, sometimes a bit slow, especially on the first level. Great concept overall!
Graphics: Great.
Idea: Okay
Music: CATCHY!!
Potential: Depends
Quality: Wow.
Good stuff. Liked your idea, but it doesn't connect too much to the theme. Small crtic though. You know how to make games. Nice! Keep up good work.