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"Umm..., line?"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2456 | 3.259 | 3.615 |
Enjoyment | #2566 | 2.843 | 3.154 |
Overall | #2874 | 2.958 | 3.282 |
Presentation | #3346 | 2.774 | 3.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing as the heroic actor on stage in a theater, "Umm..., line?" has you take up the role of a heckler trying to ruin the performances of the thespians you despise!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Goodness, these actors are healthy! I had fun hitting them with tomatoes, but it was a bit hard! Stil a great idea tho :)
This is a really cool game, but I'm really bad at it! I personally use a trackball mouse so it felt weird with the inverted controls, but I can totally see how using a regular mouse the motion emulates pulling a slingshot.
Cool idea, to sling shot bad actors! I like the game, was fun to play. Maybe a little bit too hard for me but I managed at least some stages after some trying.
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Review Summary
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[ + + + - - ] :: ENJOYMENT
[ + + + + - ] :: CREATIVITY
[ + + + - - ] :: PRESENTATION
Umm... Line?
Not so easy with tomato all over your face is it!? Huh!? Huh!?
Sorry, got carried away. I had a lot of fun with this one. There's room for improvement, but it's a pretty solid entry!
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Rubric / How I Measure The Score
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[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
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Detailed Review
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[ + + + - - ] :: ENJOYMENT
It was fun beaning the actor with tomatoes. It speaks to the inner chaos. Why am I not allowed to do this in real life? We live in a society..
I had to fight with the controls a bit; specifically aiming the slingshot was hard. Hope you can smooth that out later! I ruined a total of 3 plays. Also had fun with the upgrade system. Because of the difficulty of the game it probably got underutilized.
[ + + + + -] :: CREATIVITY
That actor ain't the main character, I am! *throws tomato*
The idea itself was creative. I feel like there's some room for improvement though. What other elements could be added or changed to enhance the creative aspect? Perhaps a narrative?
[ + + + - - ] :: PRESENTATION
The elements of the game were presented well, but there didn't seem to be a consistent style. I think that would bring it up to 4 stars; that, and smoothing out some of the transitions. Also maybe some extra effects for the tomato splatter, etc.
Fun to play and funny idea!
My girlfriend loved it! It was really fun to play and the sound effects were on point. Nice little game!
This one was fun! The roguelike upgrades are a great touch and the concept is pretty funny. The controls took a bit to get used to but that's no big deal. I really like how the actors project their movement ahead of time, that's a great (and necessary) bit of polish that prevents the movement from feeling random. Nice job!
Such a funny game, it was fun covering the actors in tomatoes XD
This is such a hilarious idea, well done! Also very fun to play. You got upgrades in there and everything? Quite impressive on all fronts. Aim the tomatoes was agonizing because of the inverted controls, but it's not necessarily a bad thing? You could argue that it fits the theme, and I get why you'd do that for the slingshot. Much less buggy than our game haha.
Congrats on a jam well done!
Love this idea, and a great implementation of the theme! My only issue is that the drawing mechanic feels really difficult to aim, even when I copy the gif on your page (thanks for that btw!) Maybe I just need to git gud, but It feels frustrating when I try to aim it one way and the tomato goes behind me somehow.