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SmartBot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1198 | 3.368 | 3.368 |
Presentation | #1594 | 3.526 | 3.526 |
Overall | #1725 | 3.351 | 3.351 |
Creativity | #2772 | 3.158 | 3.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse Platformer: You move the platforms instead of the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Neat entry! I do feel like many of the levels devolved into just moving the platforms from behind the robot to in front of the robot repeatedly, so maybe some more mechanics would help to make the game feel a bit more interesting. I still had some fun with this, though, and it felt quite well made for 48 hours. Good work!
"moving the platforms from behind the robot to in front of the robot repeatedly" is definitely not what I want. My original vision was that the platforms must be attached to another platform (moveable or non-moveable), so if you move 1 platform, it moves all those connected to it so long it doesn't break that rule. But it was too technically difficult to do for the game jam so I stuck with something simpler for now.
Yeah, that makes a lot more sense. Thanks for explaining!
Interesting concept. Salute to your dedication!
Not a bad game! I think the levels were pretty simple, and imo the level design leaves much to be desired. All in all a great effort for 48 hrs. Good job!
Nice job! Also level design is interesting. The only yhing I would add is a button to speed up time (sometimes the robot takes quite a time ti bounce back from a wall and come in the place you want it to be)
yea i do get couple of feedback about robot's speed. Definitely could be something doable
really fun game with tons of potential, i wish there were more features and levels! it has a nice way of having multiple solutions and there seems to be many ways you can reduce the number of blocks used! very fun!
I rather liked it! All I would do is polish the art a bit and you would have a game which is great in all aspects. Well Done!
Pretty fun experience! Reminds me a lot of playing mario mini mayhem for the ds, I could def see this going pretty far if there was a large variety of blocks with special functions to use for puzzles and such
yea I wanted to expand and do features like fire tiles, teleporters, laser, and many more enemy types and interactables eventually.
Hey! NICE GAME DESIGN. The level design and programming it's pretty worked. I really enjoyed. 5 out of 5 in everything
An interesting idea, but waiting for the robot to hit the wall and come back is quite tedious.
Yea that could be a problem, I plan to reduce the map size a bit and maybe make the robot move faster
There is an almost reaction-based nature to this game that I feel could have been explored more, but otherwise a solid puzzle platformer game with excellent presentation!
that is possible. Though I don't want to be super precise reaction so it's more accessible to players.
This game is very fun and the puzzles are not too hard. The only change I would suggest is to freeze time while moving green platforms to have more control. 🎉Incredible work, and fantastic art!
Interesting idea with good potential!
Nice and fun game with and easy learning curve and creative idea.
art is awesome, gameplay was a little bit confusing for me but still had fun nonetheless :D
<3 this game! The artstyle is wonderful...