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Robert's Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #758 | 3.571 | 3.571 |
Overall | #1730 | 3.349 | 3.349 |
Presentation | #2132 | 3.286 | 3.286 |
Creativity | #2655 | 3.190 | 3.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a reversed 2d puzzle-platformer, where you need to place blocks and objects to help Robert (a little guy) finish each level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting concept! Would love to see more variations in the future!
I really like this game, especially the way you teach the mechanics was great!
Really polished game. I like Mario Maker games. Its a neat twist on the puzzle/platformer. Simple, pretty clever and a good experience. nice job
Simple, cute, and clever
Interesting concept. When you understand you can edit when pausing the game, it's such a twist! I am sure more time on it could offer more interesting levels and concepts!
Really nice puzzels and sound design, but editing puzzels midway through was a bit counter intuitive.
Really nice puzzels and sound design, but editing puzzels midway through was a bit counter intuitive.
Really polished and fun! The puzzles were also right in the sweet spot of difficulty where it was engaging. Super cool!
Great game with good potential, however I have found several bugs - you can modify blocks while paused, you can place multiple blocks on one spot. Also tutorial when the snail jumps would be great. However the art and the gameplay by itself is great!
thank you! modifying blocks while paused was intented but not the multiple blocks on one spot. and for the snail jump, are you talking about explaining the conditions under which the snail jumps?
This is damn good for a game made in 48 hours, I'm getting classic flash game vibes. Loved this game so much
thanks! i'm so glad it reminded you of flash games, that was the intent!