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Sword of the Sleepy Samurai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #213 | 4.091 | 4.091 |
Creativity | #244 | 4.169 | 4.169 |
Enjoyment | #278 | 3.922 | 3.922 |
Presentation | #424 | 4.182 | 4.182 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are fighint yokais, but, as the samurai is sleeping, the role of the player is to play as his yokai sword and not the samurai
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really love that game you guys are amazing <3
I really love that game you guys are amazing <3
Really cool idea for the game! It's a simple concept but the actual gameplay can be pretty challenging. I love the art style too!
Good job
Good job
The theme was done nicely. Good job.
Nice use of the theme, really hard when the enemies started coming from the bottom of the screen!
Good take on the theme of the jam! The music fits perfectly
This game is realy funny 👏
Thanks for playing our game! (´◡`)
Haha this is fun, I like how the samurais bodies are piling up over time.
What a heavy sleeper that samurai!
Oh I remember you, I played your game! Anxious Sword Right? I loved your game, it reminds me a lot of "Getting Over it" and "Only up", and the concept is so much fun!
Thanks for playing our game! (´◡`)
I really like the art and the dynamic's! Really fun to play, it becomes quite addictive. The physics of the samurai are great. Also I learned that to succeed as a samurai('s sword) you have to be really calm
Don't tell the secret hahahaha, I'm competing with the other team members, whoever has the lowest score will buy beer for everyone else! 🤣
Thanks for playing our game! (´◡`)
Love the sound effects! A wonderful game to have been made in such a short time. Well done!
Thank you for playing our game! (´◡`)
A very fun game, it is addictive and challenging. I challenged my wife to see who had the most points and I lost.
Thanks for playing our game good person I don't know! (´◡`)
Very unique concept. Also those walls man, my greatest enemy.
I know right? I was thinking: how can I make the "dark souls" of ragdolls? I couldn't beat "Happy Wheels", but we're up there in the ranking 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
Thanks for playing our game! (´◡`)
Great job, I enjoyed the game!
your wiggly jiggly samurai is really fun!
Thanks for playing our game! (´◡`)
After about 4 ish rounds the samurai started to glich out and spread across the screen. Don't know what's causing it, but hopefully you can get it fixed in a version 2. Presentation is amazing, and gameplay is fairly fun. Great Job for 48 hours though!
Thank you for your feedback! I hope to be able to fix this too in a next patch. This was actually the first time I implemented a ragdoll system. At first I thought it would be "Easy peace lemon squeezy", but now I understand the suffering of the developers behind "Octodad"🤣
Wow, this game is difficult :P
Love that you are the sword. Nice game!
Thanks for playing our game!
Very fun and difficult great game
Thanks for playing our game!
Great art and a funny lil game. Love the ragdolls, and I think it's really interesting that the bodies persist between plays. Hard to not accidentally hit yokai's unless you are moving your mouse extremely slowly though, which isn't as fun as quick swipes. Super sick though, Great job! :D
Thank you so much for your feedback! You're 100% correct, fine-tunning the movement is soooooooooo hard, I would love to have more time to come back later to the game. We even thought about trying to add new powers and new samurais, but time was running out hahaha
The presentation is top notch and the premise is very funny and fun. Although a bit too much randomness for me :)
Thank you for your feedback! We were wanting to add difficulty levels to standardize the randomness more, but time was running out too fast :)