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Goblin Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1881 | 3.103 | 3.583 |
Presentation | #2227 | 3.248 | 3.750 |
Overall | #2603 | 3.055 | 3.528 |
Creativity | #3695 | 2.815 | 3.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a reverse tower defense. You send goblins past predefined towers.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really liked this game. I had fun playing it, I think it had a good art style, and a good theme song
We (and many other people) kinda created the same game: A reverse tower-defense with goblin attackers!
I like the art style and really appreciate the fast forward button!
Right now I found the best strategy was to just wait and gain blood and then send a huge wave of strong units. Maybe you should spawn some kind of timegated power up randomly on the path to encourage the player to send out waves earlier.
Cool game and Good job!
hi i have a problem i installed the file (on windows) i unzipped it and i try to run the .exe but the game won't work can you help me pls
it's also like that with other games
A good start and a cool take on the tower defense trope. Great work! I love the pixel art, I find it very charming and retro. :)
As someone who also created a tower defense game where you control green creatures, this was an interesting take on the tower attack idea! I really liked the art style of the game, particularly the towers. It would've been cool to see more variety with the different goblin types, but overall cool game!
A cool concept, but it seems that the towers have more strategy against me that I would expect hahaha a way to get strategical with my goblins instead of just button mashing it would be really cool!
Very well put together. I definitely think it needs a little more interactivity, but it's a solid base that I think you could have a lot of fun with!
This was a very enjoyable playthrough! It was a bit easy, but not so much that it hurt my experience. Well done :D
I really like the idea of reverse tower defence game, although I feel like this could have more strategising and be done a bit more harder? I know player can choose to go for more stars but the stars don;t feel as much as an achievement than just beating the level.