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[GameJam]GMTK MMO - Reversed Fantasy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1113 | 3.708 | 3.708 |
Overall | #1211 | 3.549 | 3.549 |
Presentation | #1218 | 3.688 | 3.688 |
Enjoyment | #1488 | 3.250 | 3.250 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I made a MMO but you are the Server
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Amazing job sir! That's incredible you managed to do it solo in 48 hours. Looks like a lot of work!
Really enjoy the game! Love how lively the characters are in the world. Definitely come back to play again when there is more content :D
Thanks there is a end, I could have click everywhere for hours to keep those little people happy.
Easy to get and pretty addictive. Congrats
Cute game! Liked to see all the systems going at once!
Cute
One of my favorites of the jam, creative and engaging little game ^^
Very fun once I understood what my job is, moving around the map is kinda weird, I don't think I grasped it. But overall I liked it!
It's a bit rough, especially to figure out how to play, but I still played it for almost an hour, so I really can't complain! It's a good game for the game jam. It's both pretty and the music is very nice. The gameplay is basic idle/clicker games. Warning: carpal tunnel imminent.
hahaha, what do you think my hand can ell you about playtesting this game severall times thiss weekend xD hahaha - glad you kept playing !
There was to mutch reading and I could not be botherd.
Artsyle was sweet
Absolutely LOVE this idea.
Loved watching the players doing their thing in the world, felt a little like roller coaster tycoon but with an MMO.
The font was a little off putting, and I wasn't a fan of manually summoning the monsters.
Add a little quality of life and a bit more content and I could play this for hours.
Great Job!
This was a really fun game
Super fun idea! I personally don't like tutorials with a lot of text, but I can see how this game might need it, especially with this short time frame for developing it. Would be great to see a future version of this with a short tutorial that shows what to do instead.
I am really liking the idea of being the server with spawning and keeping the players happy, really fun!
The game looks very nice and also feels super cool. Sadly the font is super hard to read, making the tutorial very tedious. And as the game is quite complex the beginning sadly feels way too overwhelming.
But as soon as you get the hang of it it's a lof of fun. Keep up the good work!
Font was a bit rough to read and the UI has inconsistent pixel sizes but I love the visuals otherwise.
The gameplay was interesting, it's like an idle game but also not? Also maintenance seems to have no drawbacks from what I can tell so you never really feel "stressed" managing the huge amount of stuff.
The game looks very nice and also feels super cool. Sadly the font is super hard to read, making the tutorial very tedious. And as the game is quite complex the beginning sadly feels way too overwhelming.
But as soon as you get the hang of it it's a lof of fun. Keep up the good work!
A fun little game with a cool concept!
Cute concept! It was a little hard to figure out what to do at first but there was a lot keep me paying attention as I played.
I didn't really know what I was supposed to do or what I could be doing better... the amount of systems in place though is very commendable!
Did you click "maintainance" at the beginning to let Players in your server?
Great idea, very interesting the idea of being able to manage the world while the "npcs" play. I just don't really understand how MMO works lol, I was a little lost to understand how to win
the player give you likes when they get resources or win fights - and when they play long before logging out. And if you have enought you can boost your "like gain" for every action in an area.
you win if you gain 75 full likes.
Quite a fun entry! The gameplay feels a bit long, so it might be better if you add some speed-up functions etc. (or at least let it run in background, though I don’t know if that’s possible for HTML games)
It’s really chill to watch those players wandering around and doing random stuff. Also incredible job within 2 days!
(Also the font is a bit hard to read and the tutorial is quite long, though)
Cheers!
Thanks for Playing! and yes the Font is hard to reed at some points - I am very sorry