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Snakecell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #902 | 3.804 | 3.804 |
Enjoyment | #1009 | 3.457 | 3.457 |
Overall | #1084 | 3.594 | 3.594 |
Presentation | #1604 | 3.522 | 3.522 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls the environment instead of the main character
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Well that was hard, that game is pretty cool, but it's really janky. Best I got was 16 apples.
The bombs and apples don't show when they are about to spawn, so they will either hit the obstacles, or end up in a really awful spot.
After I got the hang of it it was super fun! I think the bomb and wall mechanic added a lot!
very fun simmalar game to snake a remake that twists the enviremont
Very difficulty but fun!
i really like everything here
I really like the idea and it is fun, but quite hard at the beggining
I'm sure they are a bunch of games with this basic conceit - but this is definitely one of the best implemented. Not just a neat idea but a good game.
This was really fun. It was immediately engaging and fun to figure out how to balance everything at once and there was a kind of nice natural difficulty curve. Good job!
Great idea but hard to get a hang of
great idea. kinda hard too!
I love this! The bombs serve a great dual purpose and the learning curve feels satisfying because of the wacky (but understandable) controls. A super fun arcade game I will definitely come back to!
Very fun concept! I love how the bombs are both obstacles for the snake but can clear blocks. I ran into a few glitches that eventually made the game softlock, but I managed to get a high score of 50 before that happened.
Thank you very much! Sorry to hear you got softlocked. You came quite far though :)
Oh wow! I really liked the concept and it felt well executed and didn't confuse me with weird controls or anything!
I like the concept, it took me some time to figure out what the game was about but once i got it it was really fun. I loved the idea of the bombs and the obstacles, that really makes the game much more interesting.
You did a really good job, hope you had fun making the game :)