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A jam submission

The fog is comingView game page

Play as the fog of war, and consume civilizations. In this turn based hex game.
Submitted by Connery0, RambunctiousFlan — 1 hour, 23 minutes before the deadline
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The fog is coming's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2064.2094.209
Enjoyment#3793.8373.837
Overall#4813.8763.876
Presentation#14723.5813.581

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game takes classic 4x games like Civ, but lets you play as the fog of war

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

This is a really nice idea, and having different and unique enemies was a cool additions to force you to change your strategies ! I missed a small feature to make the fog go faster, but it was really fun to play and discover :D

Submitted(+1)

I really love this idea, and there's a good choice of enemies. An interesting way to expand could be to implement types of fog that spread at different rates and different paces. For example, 'Locusts', which gain more moves as they infect food supplies. Really good game

Developer

Oh, that's an interesting take, I have mostly been brainstorming more enemy behaviors and buildings for a post jam followup.

But there is still a lot of potential in different types of fog too 

Submitted(+1)

Really cool idea and very fun to play!

Submitted(+1)

It's a very unique idea, could lead to some real cool gameplay given enough time to polish and add more gameplay variety. Even just as a proof of concept, the idea of slowly engulfing the map as time goes on is great. It could just use a bit of a difficulty curve increase as units are taken off the board since as it stands the boards are at their hardest early on.

Submitted(+1)

Very satisfying and super fun

Submitted(+1)

Neat concept, I really like the idea of playing as a "natural" force in a civilization game. I found it a bit too easy to take over once I learned how the enemy search patterns work, but it is still satisfying to take over the map. Enjoyed playing this one overall, nice work.



The fog is coming.

Submitted(+1)

The idea is very smart! I like how you have to plan your moves so that you are out of the field of view of the players. However, it was hard for me to understand both the players and fog logic of movement (sometimes the fog expanded, sometime I had more turns, but I couldn’t understand why). Maybe, since there is no tutorial in game, you can at least add a few lines inside the Itch page description. Overall, solid idea, it has potential even outside the jam!

Submitted(+1)

10/10 Didn't actually realize I was supposed to defeat the enemies until I almost covered the map because I was just having fun taking turns

Developer

Haha, that might be one of the best compliments this game could get

Submitted(+1)

Full marks from me. That was well done all around. It felt like a well polished game. The tall yellow guy in the middle I was unsure about but otherwise it was very cool to expand and gain movement over time. Could see this idea expanding into a full game honestly.

Viewing comments 9 to 1 of 29 · Previous page · First page