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A jam submission

Captain TegaView game page

Annoying platformer about docking giant cargo ships!
Submitted by Cialdi, Elia Perantoni, Fabs, _BEPPE98_ — 20 minutes, 2 seconds before the deadline
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Captain Tega's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4403.9623.962
Overall#8343.5223.522
Fun#10713.2833.283
Originality#16233.3213.321

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is a pair of phsycally connected boats

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+2)

A very well polished game! I wanted to play more but I'm stuck at level 3 (or 4?) when you have to go through a tiny path. Even at a very slow speed, the containers fall quickly :( Otherwise, nice job!

Developer(+1)

thanks for the feedback :) you can take a longer way in that level if you look around!

Submitted(+1)

Pretty fun and unique. It's slightly frustrating but really fun. It's a great game anyway with great ideas

Developer(+1)

Thanks for the feedback :)

Submitted(+2)

Nicely done, I like how the containers fall off when you crash.

Developer

Thanks! :)

Submitted(+3)

Cool, really fun and challenging, and the graphics is really nice too!

Developer

Thanks :)

Submitted(+2)

Pretty fun! I personally found that the difficulty due to the physics made it a little frustrating, but maybe it is just not for me.

Also, maybe I'm just stupid, but it took me a little bit to realize the bell was the goal and not an obstacle in the water. Maybe some halo around it in a really eye-catching color or an arrow above it could make that more clear. Looks gorgeous, though! 

Developer

Thanks for the feedback! Ye the bell as a goal is a bit misunderstandable, we made a little image in the tutorial screen but it's not very clear xD happy you liked the game :)

Submitted(+1)

Cool game!  I think this is the first one that I played with boats and water.  The visuals are great, good choice on the colors!

I noticed you are using the default Skybox provided by Unity.  If you're up for it, I recommend you checkout this article on how to create a really beautiful and unique skybox: https://medium.com/@jannik_boysen/procedural-skybox-shader-137f6b0cb77c

Good luck!

Developer(+1)

Thanks for the feedback, and also for the skybox link :)

Submitted(+3)

Super cute and a fun level of difficulty. I love how the workers get excited when the boat gets close. 

Developer

Thank you! :D

Submitted(+3)

In loving memory of the Evergiven, this game really captures her legacy.

Developer(+1)

I think this is the most beautiful compliment we could ever imagine to get! Thank you >:D

Developer(+2)

RIP to a true one

Submitted(+2)

I really enjoyed it, controlling the container was a great challenge, I think adding some sound effects when ship hits harbor would make things much more alive overall great one :D

Developer(+1)

Ah, we actually put sound effects for when the cargo ship hits the harbour but we didn't think about the tug boat.. this is very useful advice, thank you! :D

Submitted(+3)

it was fun to play! this effect of containers falling out of the big boat is super cool idea! smart! it was a bit hard to steer - i think small boat is oversensitive to left and right movement, but maybe that was your intention to make it more challenging. good job!

Developer(+1)

Thanks :)

Developer(+1)

Thank you! Yes the intentention was to make it pretty hard

Submitted(+2)

That was interesting! This can be a great mobile game.  With my crooked hands I was like "Evergiven"ship! The only thing missing is the level victory effect.

Developer(+1)

Ahahah yes, we did think of the Evergiven while making it! xD And the level victory effect is a really good point, thank you a lot for your feedback :D

Submitted(+2)

Great idea! Movement did feel a bit off, maybe the various physics parameters could use some tuning? Cute art and lovely style overall.

Developer

Thank you for the feedback! Yeah the movement could use some tuning, you’re definitely right :(

Submitted(+2)

Really liked the gameplay and art. Found it very difficult but think that’s good for something like this. Nice one!

Developer

Thanks for the feedback :)

Submitted(+3)

Game is beautiful, I love the fact that the containers on the boat you’re pulling acts as your health bar. Its quite difficult, but I like the challenge! Good job :)

Developer

Really appreciate the feedback, thank you :)

Developer(+1)

That’s my favourite feature as well! Thank you <3

(+1)

that last level omg I rage quite at my 10th try hahahaha, jk, great game

Developer

Ahahah, thank you! :D

(+1)

that last level omg I rage quite at my 10th try hahahaha, jk, great game

Developer

It took me 30 minutes to complete that level xD ahahah thanks for the feedback :)

Submitted(+4)

Was funny seeing the WASTED animation suddenly when I lost

the water looks great.

Developer

Thanks :)

Developer

Hahaha the water was created by @Cialdi to make for a temporary placeholder, but then everyone in the team loved it so we kept it. Thank you!

(+2)

Great presentation, the bell sound getting closer was a nice touch, but it is really hard and i played 5 levels but couldn't figure out how to get the ship to dock. The colors and the mix of 3d and 2d is good.

Developer

Thank you for your feedback, and I'm super happy to hear you enjoyed the graphics :D Level 5 is actually the last level, so  it's super tricky indeed.. but maybe we went a little overboard xD 

Submitted(+3)

Wow.. Nice graphics!

Developer

Thanks :)

Developer(+1)

Thank you a lot!!  🥰✨

(Seeing the pfp... a fellow Code Lyoko fan maybe?! :D)

Submitted(+1)

Yes! Code Lyoko is an inspiration to me

Submitted(+2)

Great job, it's a pretty fun game!

Some writing is a bit off (boats aren't driven, usually it's either "piloting", "steering", or "navigating", and in one part you refer to the ship as a boat while there is a distinction between the two), but besides that, it's super clear on how to play the game, and how it works.

Definitely fits the theme, although it's one of many rope games out there (but no bugs, unlike many others!).

Developer(+1)

Thank you for the honest review! Yeah some terms are not very accurate indeed xD. We’re flattered to hear you found it easy to get into and bug free. Thanks!

Viewing comments 20 to 1 of 25 · Previous page · First page