Great art style and music is fine. Game Design is also good, as it can create some interesting decisions to make, like "I need to shoot to lose all my HP, so I can be fast enough, to run", which takes you to a dangerous situation where you need to take extra care on not being hit. Nice job!
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Soulspell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #559 | 3.864 | 3.864 |
Fun | #730 | 3.455 | 3.455 |
Overall | #816 | 3.530 | 3.530 |
Originality | #1722 | 3.273 | 3.273 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's health, ammo and speed are joined together to one variable.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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