Very fun and fits the theme well. Maybe making the beginning a bit harder because it feels slow and too easy at the start. Good Job :)
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OverCharge - [GMTK Game Jam]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #551 | 3.871 | 3.871 |
Overall | #696 | 3.591 | 3.591 |
Fun | #810 | 3.419 | 3.419 |
Originality | #1206 | 3.484 | 3.484 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It fit well as the gameplay core use links to survive
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Cool game! I liked how the things react to the music, could have a bit more diversity on the enemies but it's a 48 hour game jam, you can't have everything, I hope you expand this after the jam ends!
Super neat, love the sound effects, and the music is very well chosen.
Simple and clean - I like it! Also the music was fun and really lifted the game's fun-factor significantly! I would maybe also try to add some kind of script that tries to spawn the little red dots in areas that aren't covered by your lines since it was a bit easy for a while at the start, but overall it's great!
This was very fun. I like the simple art style. The application of the theme was simple but original!
The game was quite nice and fun the problem is you can go through it by simply spam clicking on every enemy.
Very nice concept, didn't take me long to get the hang of the controls. However, it felt as though it was very easy at first then suddenly ramped up in difficulty. My max score was around 90-100
i liked the music, and the concepts! was very nice to play, congrats!!
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