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Cube Associator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #431 | 3.754 | 3.863 |
Originality | #498 | 3.830 | 3.941 |
Presentation | #537 | 3.887 | 4.000 |
Fun | #576 | 3.544 | 3.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The cubes are joining together to become bigger so the middle one gets protected from the boms
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The chaotic gameplay and the cube conection idea was very cool!
My only problem would be that the camera tends to expand a lot even if the cube conection isn't that big.
This is great! Very chaotic but also fun. Love the different upgrades (I might even use some of these ideas in an update for my game)
Super fun and chaotic game I loved it. Was a bit hard to plan ahead, and I found it way more fun to just head out out in random and see where I would go.
This was amazing, my PC couldn't handle too much processing and things were going crazy.
Got to 1 billion at least.
This definitely has potential and I loved when things got wildly out of control. I'm also impressed how polished the UI is and liked the joke when turning off music XD
This is my first crazy score:
I immediately totally crushed my previous score and overflowed the counter a bunch of times! I think you'll have to use a long for the score, or break off squares that aren't directly attached to the main body if you don't want it to get too mad, haha.
The game is quite wonderful and absolutely fits the theme. It is quite hard to recognize all the blocks, especially when the body gets larger. Might need some fine tuning, but it is a fun experience regardless!
Feels like it fits among 2048 and agar.io, and with some fine-tuning could have the same potential as these two hits :).
Absolutely love the juice in this game. From the colourful UI to the responsive gameplay this looks like a full game that took months to make
It took a minute to know what was happening but other than a marvellous game :D
Okay, so actually I didnt really understood the different items and their meaning. I think a short tutorial mode to learn the different types of blocks and how your "player" reacts on them would be helpful.
But what really stands out is the main menu. I love the crisp graphics and the screen transitions. Although there is no "exit" button ;)