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Floating Shackles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #387 | 3.905 | 3.905 |
Fun | #477 | 3.619 | 3.619 |
Overall | #561 | 3.667 | 3.667 |
Presentation | #1158 | 3.476 | 3.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer in which there is always a platform following you. You are joined togther with a platform.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very cool! Nice aesthetics and I really like the idea of a tool that can become an obstacle.
I liked the minimalist look! The mechanics are very unique and the game feels polished. Overall, great job! If you can, maybe also drop me a rate: Project Marble.
Really unique idea that fits the theme perfectly! The only real feedback I'd give is to have a little more of a tutorial for each new color mechanic — that way the player will get excited when their personal platform gains that power!
Without the checkpoint, I would had really pissed off, glad you add that
Really fun and satisfying movement, I absolutely loved it. The minimalistic presentation was pretty fitting. The rectangular platforms were a little tough to stand on but not enough to do the game any harm. Great job!
Thank you for playing and rating it!
Managed to complete the run after 70 deaths, overall a really cool concept. There were a few obstacles that took a bit of figuring out to overcome which was a lot of fun. Very interesting mechanic to have an object shadowing your moves with which you can then interact too. I loved it!
(the only thing that threw me off a little was the fact that regular walls make it seem like you can wall jump of those too)
I thank you for taking the time to play it!
Nice concept but so tricky !
I like the artsyle too, good job.
Really ? like Isn't it too minimalistic ? But thank you I was happy with that idea!
Oh no, I absolutely love B&W and minimalism, this one is very clean and really helps the readabiliity of the level design.
I'd say there is no such thing as too minimalistic !
Oh really? Interesetting.
The concept is amazing ! The level design is great. I had a really good time playing it, one of my favorite game so far
I'm quite happy to hear that thank you!
I like the extra color that gets added to the game. I especially like the red box mechanic, although I think the wall jump section is the most fun. I'm not entirely sure why being next to the wall slows your fall, but as you cannot wall jump off of them it just delays an inevitable death. Cool visuals and mechanics!
Thank you're right I should've thought of that sooner, I was hesitating if the player could wall jump on real wall. So I left that in... Thank you for the honest review!
nice job with the game
thanks :)
Really nice feeling movement I especially love the wall jumping, would be cool tough if you could wall jump from the normal walls as well because it seems like you can only do it from your companion platform and the part after the portion where he becomes red and can kill you, 1 more jump possibility might have helped because it was really hard. Besides that tough really well done game.
Thank you for playing! I was hesitating if the player should be able to wall jump on other walls, I thought it was a bad idea at first but I did saw a lot of my friend struggle... I'll take your opinion into account! That and adding a double jump while on the red part, could be interesting. Thank you for the kind words.
very very very very fun the most fun game ever good jom ho made the game wish you becom best
20
Haha thank you. Glad you liked it ^^